Urban spaces are in a constant state of flux. While cities are barraged by the forces of degradation, gentrification and renewal – our experience of urban environments are similarly ever-shifting. The city’s practical form lies between the arrangement of the buildings and the imaginations of its inhabitants.
Inspired by the surrealist parlor game exquisite corpse, Exquisite City is a collaborative 3D drawing of one such imaginary neighborhood. Our city is built of cubic tiles, such as an ornate street corner, a window with drooping shutters, or a patch of cobblestones – each a 3D scanned element derived from photographs collected during the Exquisite City Workshop.
The result is a videogame, a surreal walking tour of the area around Belgrade’s Republic Square.
The track is called Western City Gate from Infinite Particles off The Great Common Task.